Dec 24, 2010
Merry Festivus (Even Though It Might Have Been Included In The Previous Post's Portmanteau From Hell)
from the desk of
Corwin Brence
drafted on
12/24/2010 11:00:00 PM
and classified as:
games,
morbid curiosity,
things i made,
youtube abuse
Merry Christmukkwanzaavus...uh...Yom Kippur?
from the desk of
Corwin Brence
Christmas time. Really, we should remember that this is a time of spiritual uplift, of oneness with the universe...and Donovan. It is not a time for heavy drinking, over-eating, and casual sex with farm animals, that is out of the question. So be warned, David Pegg. --Ian Anderson
drafted on
12/24/2010 10:48:00 AM
and classified as:
events,
random crap,
wtf?
Dec 21, 2010
Brevity: The Soul of Wit (Also, The Bane of Weasel's Musical Enjoyment)
from the desk of
Corwin Brence
Why is there no extended version of the Bones theme song? All that's available is the "DJ Corporate Mix" on the soundtrack album, which sounds almost nothing like the original song. I've had to hack the 30-second opening theme apart so it loops, and 25 seconds of looping theme song does tend to get on one's nerves.
drafted on
12/21/2010 09:01:00 PM
and classified as:
rants
Dec 20, 2010
I don't know what that means
from the desk of
Corwin Brence
I've never exactly been the type to just sit and watch a movie or TV show without good reason. The last movie I watched was Zombieland. I guess I just tend not to be a very patient person with stuff that doesn't specifically have me doing anything. That's why I tend to watch mysteries and crime dramas, because while I'm busy watching an FBI agent grilling his suspect about the flavor of the day, I can spend time drawing my own theories of what exactly happened.
Given the above, it should be of no surprise to learn the names of some of my favorite movies - The Big Sleep, Spartan, Boondock Saints, and Murder, My Sweet. They really give me a chance to flex that "mystery muscle" that I always like to think I've got.
Of course, half of these films I wouldn't be able to see were it not for my parents' gracious decision to allow me to use their Netflix account. There's all kinds of unique stuff on there, including some stuff that I'm pretty sure I never want to watch (and if I do, it will not be on Netflix, because the parents might learn of it - still don't know why "Maid In Sweden" is on there). And of course, since Netflix is a paid service, they also have lots of TV series with no commercials or anything (quite unlike Hulu, who interrupts your show a lot with dumb unskippable and unmutable commercials and also only allows you to watch seemingly every other show).
Kind of a long-winded post to get to my intended point: I'm watching a lot of the series Bones. Emily Deschanel is pretty awesome. Were she a Mass Effect player character, she'd probably rank highly on the Renegade scale, which is cool because that's the kind of scale I play by.
Given the above, it should be of no surprise to learn the names of some of my favorite movies - The Big Sleep, Spartan, Boondock Saints, and Murder, My Sweet. They really give me a chance to flex that "mystery muscle" that I always like to think I've got.
Of course, half of these films I wouldn't be able to see were it not for my parents' gracious decision to allow me to use their Netflix account. There's all kinds of unique stuff on there, including some stuff that I'm pretty sure I never want to watch (and if I do, it will not be on Netflix, because the parents might learn of it - still don't know why "Maid In Sweden" is on there). And of course, since Netflix is a paid service, they also have lots of TV series with no commercials or anything (quite unlike Hulu, who interrupts your show a lot with dumb unskippable and unmutable commercials and also only allows you to watch seemingly every other show).
Kind of a long-winded post to get to my intended point: I'm watching a lot of the series Bones. Emily Deschanel is pretty awesome. Were she a Mass Effect player character, she'd probably rank highly on the Renegade scale, which is cool because that's the kind of scale I play by.
drafted on
12/20/2010 02:34:00 AM
and classified as:
films anime and other stuff,
random crap
Dec 2, 2010
Voice Actors Needed
from the desk of
Corwin Brence
Regular readers of Blaugh probably know I'm a Doom modder. Among my more popular creations is Diaz: Last Hours of Purity, which is currently receiving a massive update.
One main source of (actually quite justified) criticism towards the previous version is that many of my resources are borrowed from other games. I am not an artist or a sound designer, so there's no way around my using borrowed sound effects. For this version, though, I've resolved to replace every borrowed sound with something that I will not be on shaky legal ground for using - mainly graphics and sounds licensed under Creative Commons, from freesound.org and others. This works quite well for the more common sounds like falling brass casings, footfalls, punching and crashing noises and gunfire. What it is not good for, however, is voices. I have a lot of brand new enemies in Diaz, all of which have unique voices (which lends itself very well towards the player being able to quickly identify threats simply from hearing them speak).
What I need the most is voice talent. I'm currently auditioning for seven male roles and one female role. Since this is a mod for an M-rated shooter, some of my audition lines contain swearing. Full details about what I need can be found in this VoiceActingClub thread, which includes the full list of roles, descriptions of what I'm looking for, and a list of audition lines. If you don't have a perfect-quality microphone, that may not be a problem, as a good number of my enemy characters wear helmets, so I can apply the "helmet filter" to them (think stormtrooper). Be aware that these voice roles all require you to be able to make convincing pain and death screams - one or two silly ones may not be too bad (one of the "burning death" bits already in the mod is fellow modder Marty Kirra hilariously screaming into his mic).
Stay tuned for further updates to the mod, and please get in touch with me via Skype (wildweasel386) if you'd like to audition for the part. Doing this via Skype is preferable since I can give you real-time feedback on how I'd like the voice to sound. I'm open to suggestions if you'd like to reinterpret your character a little, though (a little artistic license never hurts!).
One main source of (actually quite justified) criticism towards the previous version is that many of my resources are borrowed from other games. I am not an artist or a sound designer, so there's no way around my using borrowed sound effects. For this version, though, I've resolved to replace every borrowed sound with something that I will not be on shaky legal ground for using - mainly graphics and sounds licensed under Creative Commons, from freesound.org and others. This works quite well for the more common sounds like falling brass casings, footfalls, punching and crashing noises and gunfire. What it is not good for, however, is voices. I have a lot of brand new enemies in Diaz, all of which have unique voices (which lends itself very well towards the player being able to quickly identify threats simply from hearing them speak).
What I need the most is voice talent. I'm currently auditioning for seven male roles and one female role. Since this is a mod for an M-rated shooter, some of my audition lines contain swearing. Full details about what I need can be found in this VoiceActingClub thread, which includes the full list of roles, descriptions of what I'm looking for, and a list of audition lines. If you don't have a perfect-quality microphone, that may not be a problem, as a good number of my enemy characters wear helmets, so I can apply the "helmet filter" to them (think stormtrooper). Be aware that these voice roles all require you to be able to make convincing pain and death screams - one or two silly ones may not be too bad (one of the "burning death" bits already in the mod is fellow modder Marty Kirra hilariously screaming into his mic).
Stay tuned for further updates to the mod, and please get in touch with me via Skype (wildweasel386) if you'd like to audition for the part. Doing this via Skype is preferable since I can give you real-time feedback on how I'd like the voice to sound. I'm open to suggestions if you'd like to reinterpret your character a little, though (a little artistic license never hurts!).
drafted on
12/02/2010 05:33:00 PM
and classified as:
coming attractions,
events,
games,
things i made
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